P.A.T.H.: Vietnam — The Tour
YOUR CHOICES SHAPE THE PAST
P.A.T.H.: Vietnam — The Tour is a visual, choice-driven work of historical fiction. You live one soldier's 365-day tour of duty in Vietnam, from 1 August 1967 to 1 August 1968, as an individual replacement in Bravo Company, 2nd Battalion (Mechanized), 22nd Infantry — the Triple Deuce — 3rd Brigade, 25th Infantry Division, out of Dau Tieng Base Camp.
You fly in through the 90th Replacement Battalion at Long Binh, draw your kit, meet your squad, and then the year begins: search-and-destroy in the Michelin Rubber Plantation and the Iron Triangle, road security and mine-sweeps on the Dau Tieng–Tay Ninh road, the long New Year's night at Fire Support Base Burt, and the Tet Offensive. Every day is four shifts, a decision, and its consequences. Nobody is safe because you like them.
WHAT YOU DO
- Build a soldier — background, moral code, and the dream that keeps him going.
- Choose your loadout: what rides on your webbing, what's in the ruck, what stays in the footlocker.
- Live the day — patrol, guard, the mail, the PX, the radio, the men beside you.
- Carry the cost: stress, morale, wounds, and the things you can't put down.
- Come home — or don't. DEROS, evacuation, or a name on a wall.
ABOUT
Adapted from the PATH: Vietnam tabletop roleplaying game and built on the Year Zero Engine. Historical accuracy is a design pillar: units, dates, equipment and operations are drawn from the record. It is fiction about a real war, made with care for the people who were in it.
CREDITS
Created and written by Robert Scales. Published by Holistic Hybrid Inc. — PATHGames.ca. Adapted from the PATH: Vietnam tabletop RPG (Holistic Hybrid Inc. / PATH Games). Powered by the Year Zero Engine; YZE FTL © Free League Publishing. © 2026 Robert Scales · Holistic Hybrid Inc.
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